Thank you, now I'm a bit of a woman too. Great style work, but there is almost no mechanics, so maybe it would be better just to tell the story or take other genre that generates more empathy than the sliders below? Please, watch out how the narrative is created with primitive mechanics: (it's not my game) https://itch.io/jam/mini-jam-97-simulation/rate/1214555 /
Play game
That time of the Month's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #12 | 3.882 | 3.882 |
Presentation | #17 | 3.706 | 3.706 |
Overall | #23 | 3.441 | 3.441 |
Use of the Limitation | #28 | 3.294 | 3.294 |
Enjoyment | #45 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just Me
Software used
Unity, Figma, Procreate
Use of the limitation
I made Movement advance time and fill your collection method and needs, both of which make you lose if not managed. So Movement is Lethal but also necessary.
Cookies eaten
3
Comments
Very unique concept, I love this type of resource managment in a game. Very fun!
This was the most unique Game I've played so far! 50 out of 5 stars
Nice concept, well presented; and always good to get a taste of someone else’s’ experiences.
nice game, enjoyed playing it! :)
but in the end... i did not really understand why i lost ( i went over the restaurant a few times in quick succession. was that it maybe?!)
Thanks for playing! There are 3 lose conditions: If your hunger bar gets full, If you have more than 3 leaks, or If you didn't complete enough Daily Tasks when the day rollover. Did you see this screen? If so, the reason appears in the second line (if you didn't get it, might've been a bug). If you say you went through the restaurant, then it may be the leaks or Daily Task condition. Let me know :)
Great submission! We (both devs) love the aesthetics of the game, and it fits the concept very well! It is also pretty well balanced, hard at the beginning but interesting and challenging once you get a grip on it! Congrats from our devs :)
Your concept is genius--you don't see games like this often! I love the attention you are bringing to the impact that periods can have on living your life. The tampon sticking out of the player's head was super cute!
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