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Spaceraft Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #17 | 3.455 | 3.455 |
Concept | #29 | 3.545 | 3.545 |
Overall | #54 | 2.886 | 2.886 |
Enjoyment | #77 | 2.273 | 2.273 |
Presentation | #80 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot, Synfig Studio
Use of the limitation
You are on a raft, its movements push you overboard, also its rotation is troublesome
Cookies eaten
0
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Comments
that's impressive o_O
=) I liked how this game rated itself at the end.
lol congratulations ^^ it is a reference to the legendary win screen of ghostbusters on NES
Pretty punishing game. I like the concept though. Also cool particle system. ;)
Took me a bunch of tries to beat, but I finally did it! I think telegraphing which way the ship is going to move next might make the game a little less frustrating. Fun game, nice work.
Thanks for you feedback and conglaturations :-)
Actually you can predict 1 of every 2 moves, since the ships alternates between go and stop. I wondered if it was clear enough? Perhaps I should have made "go" and "brake" visually different...
Great Concept. Trying not to fall. :)
fun and hard game ! there is a typo on the winning screen tho
thanks ^^ the typoS are deliberate, look it up ^^
... and congrats for finishing it, I definitely set the difficulty too high
ah my bad ! And yeah it took me some tries but I found the challenge interesting for sure
Fun concept! Brutally hard though
yeah I really should have decreased the difficulty ^^'
It is difficult, but fun, very good!
Wow, this is an interesting concept around the limitation! Sadly I couldn’t hear the sound
Thanks for you feedback :-)
As stated in the short description, this is a realistic simulation, as you know sound cannot travel in space. You are however free to make the SFX yourself orally while playing.
Oh I see LOL