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Angel Kill the Monsters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #60 | 2.727 | 2.727 |
Use of the Limitation | #62 | 2.818 | 2.818 |
Overall | #77 | 2.568 | 2.568 |
Presentation | #80 | 2.545 | 2.545 |
Concept | #97 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Daffa Ilham Ramadan
Software used
Unity
Use of the limitation
Random Level and the enemy will drop hearts randomly
Cookies eaten
I don't eat cookies :(
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Comments
killing the enemies was very enjoyable!
Game played on stream here: https://www.twitch.tv/asfunasfun
First few enemy types were manageable but the boss felt impossible. The controls felt smooth. With some polish, I think this can be a really enjoyable game.
pretty fun, enemies were a bit fast to dodge effectively and the music was really good
Dude, i was enjoying killing the little ones and, sundenly, i am running from satan hinself! Great job! The music helps with the ambientation. A minor problem is that sometimes the left and right doors are not visible in the screen.
Please, check my game too if you have some time to spare
I'm glad that you enjoy my game :) About left and right doors not visible in the screen you can fix it for now with fullscreen,I will fix the default screen later I think there is a problem with the viewport
It reminds me of the binding of isaac, really like it. The enemies are a bit unfair at some times but overall pretty nice :D
Thank you for playing my game :),actually I've never played binding of isaac lol but there's a bit of art style inspiration from there,and about the enemies maybe I should reduce the enemies speed a little bit later,and again thank you for playing my game and your valuable feedback
Enjoyed the game, at first I kept dieing to enemies attacking me very fast when I went in a room. It would be nice if you had a second or two where you couldnt take damage after you have been hit.
It would also be good if you could hold the fire button instead of repeated clicks as that makes my fingers quite sore!
I think with a bit of work and some art this game could turn out well. Thank you for sharing.
Thank you for playing my game and the feedback :) maybe I should reduce the enemy's speed a little bit or give a delay to attack every time a player enters a new room,I will also try changing the fire button mechanic according to your advice later and you're right too about the player shouldnt take damage a second after being hit,and again thank you for playing my game :)