The power-ups were kinda hard to see on certain maps, and I think WASD + mouse for shooting would've played a bit better (felt kinda like tank controls), but otherwise a solid submission. Oh, it would've been nice if your clone could shoot through you. I ended up wasting the ability every time :(
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Zombies! From Another Dimension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #16 | 2.429 | 2.429 |
Theme Implementation | #17 | 2.929 | 2.929 |
Gameplay | #21 | 2.071 | 2.071 |
Overall | #22 | 2.369 | 2.369 |
Audio | #23 | 2.286 | 2.286 |
Special Feature Implementation | #24 | 2.429 | 2.429 |
Graphics | #30 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game relates to the theme through there being zombies (which obviously aren't real) and you go through the portals to different dimensions (which breaks the characters reality). The special object was implemented as a power-up that the player can pick up.
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