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A Proper Burial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 2.197 | 2.600 |
Special Object Implementation | #23 | 3.043 | 3.600 |
Theme Implementation | #24 | 2.451 | 2.900 |
Overall | #28 | 2.296 | 2.717 |
Fun Factor | #29 | 2.197 | 2.600 |
Visuals | #33 | 2.113 | 2.500 |
Gameplay | #33 | 1.775 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Dragging your partially decayed friend with a rope through a graveyard to their grave.
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Comments
It's a little inconvenient to move a character along a rope. The game starts over again every time and it's painful. Overall the idea is good, we expect a sequel for the game.
Thanks for the feedback, yeah sending you back to the beginning was a poor choice XD
The rope works in mysterious ways…
That aside, visual are cool but every hitbox felt a bit off (the first level with the ghosts had me dancing around the grave to get it)
Thank you for the feedback. Heh yeah I set it up as a string of child objects which gave an odd effect. Still figuring out what the game engine classes as a collision.
Simple artstyle that works well, easy to understand mechanics and can lead to interesting puzzles.
The way the rope works was a bit hard to grasp and I got surprised by its movement at times but I mastered it eventually.
Thanks for your feedback and thanks for taking the time to play it!