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Pumpkin's Tomato Farm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #3 | 4.222 | 4.222 |
Theme Implementation | #4 | 4.167 | 4.167 |
Overall | #4 | 3.519 | 3.519 |
Audio | #5 | 3.333 | 3.333 |
Visuals | #6 | 3.722 | 3.722 |
Fun Factor | #13 | 2.944 | 2.944 |
Gameplay | #15 | 2.722 | 2.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Tomatos need to stay upright to grow healthy or else they decay, and the Special object has you use a rope to snatch the tomatos from the plants before it goes bad
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Comments
I really think the game is beautiful :D
Thank you so much!
Quite fun after I got the hang of it, very fun looking graphics as well!
Thank you!
I loved this game ! good to see a halloween themed one eheh
Unfair that crow eats all your points:(
But still fun game) Nice job!
What a cute pumpkin! Very beautiful graphics!
Great mini game, just suggestion, instead moving using slide like that, might be better it already have spaces. the hit box bit hard for me here.
Pretty fun simple game. As the others said, after losing a couple tomatoes, it got super easy. I would have liked to see something like maybe it gets harder over time somehow (more crows, faster decay time or something). Good job
Great job! After i learn and lost 2 plants it become super easy to continue and never lost
Great artstyle and fun concept ! The difficulty quickly plateau and with 3 tomato plants left you really have time to gather them. The crows don't do much in the end and I simply not cared about them. I liked how the hitbox of the tomato plants and tomatoes where very forgiving which prevented a lot of frustration since you have to be quick you often don't aim very well.
In the end I got to 1000 and stopped playing. Maybe adding a variety of veggies that are harder to pick up as you go on, crows that harvest veggies directly from the plants or more difficulty in general would greatly improve the lifetime of this game
We also noticed that the difficulty just wasn’t that.. difficult :v but we didn’t really have the time to work on that, maybe in a post-jam version!
Other veggies wouldn’t belong in a tomato farm, but maybe other kinds of tomatoes would’ve been a solution, heavier or smaller ones.
Anyway, thanks for playing!