Play Balloon Link
Balloon Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #4 | 4.000 | 4.000 |
Theme Implementation | #7 | 3.875 | 3.875 |
Fun Factor | #11 | 3.250 | 3.250 |
Overall | #16 | 3.167 | 3.167 |
Gameplay | #22 | 2.750 | 2.750 |
Audio | #26 | 2.750 | 2.750 |
Visuals | #35 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It fits the Theme (Lost Signal) because the goal of the game is to restore the Internet(restoring the lost signal). The Balloon is the player so it is important.
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Comments
I love the idea and how well the theme and special objects were integrated into the gameplay! I also liked how the boxes were affected by physics haha, although sometimes the physics were a bit buggy, so the boxes or the balloon would sometimes get stuck on walls for a bit, and the movement speed was a bit too fast so sometimes it was a bit hard to be precise. It was still a lot of fun though, but i wish there were more levels! It would be cool to have levels where the boxes you drag don't have cables in all 4 directions but instead only work in some directions, or other mechanics. Also, sometimes the clouds would get in the way a bit haha. This is a great fun puzzle game though! :)
very unique idea, had fun playing this :)
It's a puzzle game with a very simple but interesting idea; it's actually quite entertaining. I'm not sure if it's intentional, but the only thing that bothered me a bit are the clouds that obscure what you're doing. Other than that, good job! 😄
very nice and fun gameplay is defo best part besides a few bugs/inconsistencies. pretty polished and gud
Really fun ! I really liked how you managed to implement the balloon as the player.
Though, sometimes the balloon grabbed multiple blocks at once when I wanted to pick up only one, sometimes dropped blocks while I was holding space ; the game didn't felt buggy at all, but frustrating sometimes because of how sensitive the block movement system was.