thanks for the feedback will take these into consideration in my other projects👍
yeebutGameS
Creator of
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defo the greatest art ive seen yet, i love the pixel art light. the mini plot is cool and everything feels so polished. but like most of the other people playing the gameplay could be a lil clearer and there really wasnt an end but maybe i didnt find it. the theme rep was okay, adding more than just dark atmosphere and lights would be cool but nonetheless great game.
game was wayyy to hard, at least add checkpoints. the best thing about the gameplay was probably the variety and attacks and how there was a lil hint before they attacked. i felt extremely unmotivated tho, maybe making it easier esspecielly the first boss and maybe adding a way to see how much hp theres left. this could be done by making it redder but it did feel a lil more intense as it went on. no ui, pretty standard deco but it was cool how you could sorta see it in the dark. the theme didnt feel that involved though but maybe thats just me
cool game and mehanics the gameplay was pretty nice and smart. the audio was really annoying after spawning as it semt to never go away. the theme was really well excecuted with lighting up the moon being the goal and lighting lamps to move on. the enemies were okay but it took a long time to figure out that you had to step on them to kill them. maybe putting the ground ones first wouldve made it more intuitive. nice game
visuals look great but the low poly enviroment and player does not go well with the high poly zombies. the gameplay is kinda whack, i understand making it very simple for zero ui but asdw is litterely the basic movement. the shooting is annoying and the aimer isnt centered. the theme could be used so much better here, with other rooms lighting up as the generator turns on the the lights comming to life at the end. zero ui is good tho, but personaly i dont rly like subsituting dialogue with audio
very nice game, the sprites and sounds were great. playing feels a bit weird especially after getting the wall jump. i always found myself falling of before i jump or not reaching the wall to jump again. maybe increasing the x velocity after jumping would help but idk. my only other problem is the screens after getting a blue orb, but i don't think i have the right to complain about that lol. grape game.