Play ONEIRO
ONEIRO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.931 | 3.931 |
Audio | #1 | 4.333 | 4.333 |
Visuals | #2 | 4.417 | 4.417 |
Gameplay | #3 | 3.750 | 3.750 |
Fun Factor | #4 | 3.667 | 3.667 |
Special Object Implementation | #10 | 3.750 | 3.750 |
Theme Implementation | #17 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Theme: You can see monsters only if you look "behind you"
Special Object: You use reflection from glasses to make monsters go away
Leave a comment
Log in with itch.io to leave a comment.
Comments
tysm
Cons:
Pros :
Conclusion: A pretty good game with a real narrative intention that works, descent visual and music, and great VFX and SFX ! But it has real down side on gameplay that makes the game mixed between frustration and boredome, so a lot can be improved but there is interesting stuff for, like part of level design.
Even if i pointed bad things this does not mean you cannot proud of you, on the contrary i think you can be really happy with what you made and i know how hard is to mak and finish a game so really congralutations for what you have done :D
Thank you so much on a honest feedback I needed this, I got a lot of mixed feedbacks on second stage so I assumed that would be the problem.
p.s. all enemies ik the last level were in the top area (i tried to cue that with glass where are they but it's understandable), except the ones in the middle.
I assume a minimap or something like that would have been good
Again thank you for the honest and detailed review!
AMAZING AUDIO! that the first thing I noticed! music and sound design is very reminiscent of Celeste :D its a very cool idea and the gameplay is very fun! maybe the enemies could be closer together as i felt the pacing was just a tad slow and it would be very satisfying to be able to consistently hit multiple enemies with one glass! but for a jam game it is absolutely brilliant!
Yeah I came to the conclusion using feedbacks that pacing is bad lol.
I'm glad that you mentioned Celeste since it was a big inspo for sound design (at least the sounds of attack) since I got into Celeste recently.
If I have motivation, in the future I will re-work on this game. Tysm!
amazing game overall for such a short jam. very great visuals, great audio. Maybe the gameplay pacing a bit is too slow for my taste
Thank you
wow, really impressive! Very cool game and everything in there. Especially the music on the underwater level, and I was struck by the dying text. In one word - Cool!
TYSM! You're the first one to complement the dying scene
That was really impressive, I am in awe of what you have done in 2 days.
Thank you so much!
I rly enjoyed playing it! I love the beginning! Great work
Thank you Pixys
Wow, nice cutscene in the beginning! Nice visuals, sound, and pacing (although underwater is a bit slow because killing those sharks takes a lot of glass).
Game is very cute (like Stardew Valley)
Yeah game was bit rushed because of a very limiting time, but I might update it in the future
Very Nice Game and a Cool Ending
Thank you Randomm
Very impressive
Thank you !