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DoubleD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #10 | 3.538 | 3.538 |
Fun Factor | #21 | 2.462 | 2.462 |
Overall | #22 | 2.436 | 2.436 |
Gameplay | #22 | 2.308 | 2.308 |
Theme Implementation | #24 | 2.231 | 2.231 |
Audio | #25 | 1.846 | 1.846 |
Special Object Implementation | #31 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Only two directions to navigate, magnet related naviagion.
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Comments
Love the art style your game has. Your artists did a fantastic job. I like the idea of butter and croissants being like Romeo and Juliet XD.
Hehe,.. than you) that indeed turned out better then expected)
Lovely nice cosy game!
Thank you =D, was quite a rush.
Hold the "D" key simulator. But it was funny I'll give you that.
Obvious struggles with complexity.. curve ;)
Thank you for playing!
I like the unique art style, but the theme and object implementation seems a bit lazy, the game itself though is pretty fun!
Youre goddamn right = D . Using magnets as an excuse for pice of butter to jump from one burning cord to another while evading hands with toasts is quite a logic stretch. On the other hand, magnets do work like a magic in real life, no other explanation to move objects without touching them.
Thank you for playing! It was debut for the artists =)