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ScotchSoftware

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A member registered 66 days ago · View creator page →

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Thanks for playing!

Super cool! She seemed more like a succubus than a muse to me.. also some of the dialog in this actually made me laugh out loud so points for that. Awesome job 🤠

Really cool art work and interesting concept. I liked trying out the various combinations. Maybe adding a feature concerning the cost / profit of selling would be cool but at the same time that may take away the chill feeling of just putting together flowers. But neat idea in general, nice job 👍

Cool game! I like the narrative. I also tried making a detective / mystery type game, albeit I think yours has a better plot line. I wasn't so sure about the ending but I think you rounded it out well and I was satisfied after finishing it. Nice job 🤠

Nice job, I really like the catchy music and the sprite art is really unique and interesting. I like the merchant design. I'd  play this again if it was developed further or another game in a similar style. 

Nice! I got to level 41. I thought the sprites were pretty cool and there were some neat upgrades like the hawk companion. Nice job 👍

This is really well thought out and interesting. I have never considered using Tarot cards as a tool to generate a new unique game, although I do enjoy using Tarot cards in the typical way. It's interesting to frame them as a journey for a third party narrative. Nice job 👍

Super cool! The mix of art styles worked really well, and I thought the voice acting and writing were interesting enough to keep engaged with the point and click stuff. Really nice job everyone 🤠

Really cool concept, the art was awesome. I only got the ball stuck in the corner one time 🤠

Wish I had someone to play it with, but against myself was still cool. Nice job.

Nice job, great platforming mechanics and the art set works well. I couldn't quite make it to the end but I got pretty far. There were a few moving platforms that tripped me up. Awesome submission 👍

Nice! I like the text effects, kind of creepy in a way.  Choose your own adventure games are pretty cool and I like how this fits in with the upgrades theme. I did notice you can click options before they are visible on the screen, I did it on accident but still nice job 👍

Nice job! The art was really cool and the story flowed well. Only bit of criticism I have is maybe choose a font that's a bit easier to read, the "t" for example is barely crossed and I had to pay close attention to read things properly. Great story though 👍

Super cool, I love the retro / star fox vibes. Music was awesome too. I would have liked to maybe see a health bar on the boss cause I thought it was a bug at first how long it was taking 😅 But all in all great job 👍

Very cool concept. The UI was a little unintuitive in the sense it took me some experimentation to figure out certain combinations of upgrades can't go together based on shape, that or it was just super difficult to get them assigned properly-- as well as how the health / energy pools worked. But after I figured that out this was a lot of fun, super good ideas here and looks and sound awesome. My favorite upgrades were the sprint and attack speed bonus. Impressive for a game jam nice job 🤠

Very nice! Awesome cover art, and i like the player sprites as well. Felt like a good platformer with solid jumps. 👍👍

Very nice! Music was cool, I wish it looped. My high score was 425. Nice art as well.

Awesome, loved the graphics and the perspective shift in the cutscenes. Nice job 🤠

Nice job! I like the creative weapons, ninja stars is a cool idea. Great for a game jam. 👍👍

I love GameMaker games! This was awesome nice job. I think I made it to the final boss, the scavenger, but I got defeated. There is a small glitch where if you enter the blacksmiths building the herb can be retrieved from the barrel everytime, might want to add a flag to disable that. But all in all super fun game if you ever put more into it i'll try again. Cool monster design also.

The movement felt really good, I like the crouch slide while running. Nice job!

Interesting sort of choose your own adventure game. Would like to have seen more. Nice job!

Really cool idea, visuals, and story telling. I like the pixel art a lot. Nice Job 🤠

Awesome job! Super straight forward and fun to play and I beat it first try. I think there were a few walls I could walk through I wasn't supposed to be able too but that's it. Nice job!

Funny image and pretty neat song. Perfect background music for a game. Hope the jam was fun!

Coming back after the jam results released, looks like the no audio dented the overall score which is a bummer. If it was up to me Id put this in top 5, great job.

It crashed after I found the chocolates and flowers :(

Really cool implementation of the theme though and the art and music were good.

Thank you for playing, I've updated the controls so it's less confusing 👍

When the line turns red, it may snap. Pull out of the water and change position to retry.

I'm interested, let me know if you want to team up. I could use some backgrounds for dungeon environments.

(1 edit)

Can you draw in lower resolution as well? I do mostly pixel art-- there may be some interesting ways to mix pixel and higher resolution art together but for the purpose of a game jam it may be better to put together many lower resolution images than a few higher ones. For example a sprite sheet where each sprite is 32x32 or 64x64

For reference, my previous jam submission: https://scotchsoftware.itch.io/

Submissions are open for a week, is that expected development time? Why does the description say 48 hours?

Thanks!

The visuals are pretty basic here but the background music is perfect and I like the concept a lot. I had to creatively position myself to angle the orbs into the safe zone and there was some creative level design to force me to jump around to do it. I like the physics of the orbs too. I'm surprised this doesnt have more attention I think the concept is unique. Nice job 👍

Cool idea and the funky art and music was really interesting. There is definitely a bit of strategy involved which made me interested and play more levels.

I can tell this was supposed to be a narrative driven story so It's unfortunate I didn't get more story but dialogue sounds were funny and the concept is pretty novel. The art is very good as well. I would like to see this style of bartender in another dimension game again. Nice job 👍

I wish the magnet and two dimensions played more of a role in this game, but I really like the visuals and the parry mechanic and it felt good game-play wise right away. Nice job 👍

The graphics are cool, feels like a retro video game. The movement feels good just a bit confusing where I'm at in reference to the enemies. It was difficult to figure out how to kill the enemies consistently as well. But neat idea with cool visuals.

Awesome concept, I love the isometric and 2D combination. It didn't take long for me to figure out the puzzles, but the graphics and music were charming and that's enough to make me finish the game. Super polished, only thing I could maybe say is might be nice to have some more detailed physics on the blocks in the 2D puzzle but not necessary. Really nice job 👍

Hold the "D" key simulator. But it was funny I'll give you that.

Probably most polished use of the two dimensions theme, and it felt really weird controlling the player upside down. I plugged in my XBOX controller and it was a lot more enjoyable. Nice level design and I started to get ahang of chaining together the magnet sections towards the end. Overall really nice job super impressive.