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Tales of Lazy Lorentz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.091 | 4.091 |
Fun Factor | #1 | 4.182 | 4.182 |
Audio | #2 | 4.000 | 4.000 |
Overall | #2 | 4.106 | 4.106 |
Theme Implementation | #3 | 4.091 | 4.091 |
Special Object Implementation | #6 | 4.273 | 4.273 |
Visuals | #7 | 4.000 | 4.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
There are two mirror dimension that the player has to use to their advantage to reach the end of the levels while utilizing the scattered magnets. The player is able to change the magnets polarization to propel them through the level!
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Comments
Good job, nice implementation of the 2 dimensions, felt like I was playing portal at some points with how I was supposed to get momentum to get to certain places.
Very cool game, took a bit to get the hang of the controls and found it much easier on controller. Love the art style and concept of the game. Really like the level design too, overall absolutely amazing!
Awesome ! Beautiful, well thought, nice music and well made.
A bit difficult, maybe just need some checkpoint for lvl with harder part. But nothing too frustrating for me (however I didn't go for the hardests coins :).
Thank you so much for playing and leaving some feedback! The checkpoints are a nice idea! Well definitely look into adding those!
Probably most polished use of the two dimensions theme, and it felt really weird controlling the player upside down. I plugged in my XBOX controller and it was a lot more enjoyable. Nice level design and I started to get ahang of chaining together the magnet sections towards the end. Overall really nice job super impressive.
Your feedback is really appreciated! Thank you for playing and we totally agree on the upside down part. Maybe we'll have to play around with the controls a bit to make it a little less awkward.