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Air (Working Title)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #12 | 3.875 | 3.875 |
Special Feature Implementation | #14 | 3.000 | 3.000 |
Graphics | #16 | 3.375 | 3.375 |
Overall | #18 | 3.000 | 3.000 |
Audio | #22 | 2.875 | 2.875 |
Gameplay | #23 | 2.500 | 2.500 |
Fun Factor | #25 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I adore the details put into the game, the light, the fish, the seaweed. A nice ambient locale. Challenging gameplay, but worth trying to see your designed landscape.
Thanks for your kind feedback
you move so slow but the graphics and music are great
Takes quite a long time to move around. I like the graphics! Pleasant environment and music.
I drowned, a lot. Too much water ahhh :c But was fun, all my things in the water, all lost. 100%
A challenging game but none the less entertaining! This is definitely a gem in the making.
A challenging game but none the less entertaining! This is definitely a gem in the making.
thanks totally ran out of time but was happy with what I put together. Will definitely revisit once voting is over.
This was a fun game to play and easy to pick up. I enjoyed the unlockable art. My only complaint is I wish I could swim faster, but I guess it's still much faster the I can swim IRL :)
I think I will add some flippers in the shop 😀
Tough little game. It's also not particularly obvious at first that the boat is also a shop.
I was going to have him just jump off it at the start (players boat) but it evolved and I didn’t change the art. I might leave ok at updating that thanks for the feedback.
Nice work! Did your daughter draw the collectable art? So cute!
it was my niece, I figured the kids in the family are my main fans of my creations so geared pickups around them 😀.
when ever we look after them they ask to play my games, so when I finally add a out of air scene / pic I have to make sure it’s not to grim lol.
my anxiety is through the roof, I love and hate this type of game, the aesthetic is nice but the location of the game is unsettling (don't worry it's just a me thing, I almost drowned once), and also are the fishes animated or are they simulated?, I think they're costing me a lot of memory usage.
all in all, nice job, I'm going to have drowning nightmare tonight.😅
Nice job! Realy nice art and good sounds, but the gameplay has some issues. First I think character is too slow, it just makes game boring quite soon, second is that when air runs out, the game instantly resets, adding a simple slow blackout before resetting will give player some extra time and give the fealing of a last second which makes game more fun or smth (will give more emotions overall) and the player is too far away, it makes game a little uncomfortable to play, since you alredy have camera movement you could just zoom in a little bit.
And some bugs: I`m not sure if it`s a bug, but I could only buy 1 Item, And, the most important, maze entrance is too small, character simply doesn`t fit (or there is some other reason why I couldn`t enter it) which makes game incompletable.
But overall It`s a really nice meditative game, Good job! especially for only about 2 days.
Thanks for the feedback, I agree the dying part is harsh lol from testing I did feel you need a bit more room as its fading / shaking to allow for urgency and more importantly time to get to the surface. I am keen to add this, I just ran out of time for all I wanted, like designing the player properly with anims too.
I noticed two shop related glitches at 12:30pm in NZ I had 10 hours left but work and sleep next day. I am not sure why the shop only lets you visit (and buy) once - I will fix this. I felt if I had 2 more hours I could have straightened that out.
Again thanks for the feedback I will also look into / try out some of your other suggestions :) - I cant believe what some of the others accomplished in such a short time!