I adore the details put into the game, the light, the fish, the seaweed. A nice ambient locale. Challenging gameplay, but worth trying to see your designed landscape.
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Air (Working Title)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #12 | 3.875 | 3.875 |
Special Feature Implementation | #14 | 3.000 | 3.000 |
Graphics | #16 | 3.375 | 3.375 |
Overall | #18 | 3.000 | 3.000 |
Audio | #22 | 2.875 | 2.875 |
Gameplay | #23 | 2.500 | 2.500 |
Fun Factor | #25 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I drowned, a lot. Too much water ahhh :c But was fun, all my things in the water, all lost. 100%
This was a fun game to play and easy to pick up. I enjoyed the unlockable art. My only complaint is I wish I could swim faster, but I guess it's still much faster the I can swim IRL :)
my anxiety is through the roof, I love and hate this type of game, the aesthetic is nice but the location of the game is unsettling (don't worry it's just a me thing, I almost drowned once), and also are the fishes animated or are they simulated?, I think they're costing me a lot of memory usage.
all in all, nice job, I'm going to have drowning nightmare tonight.😅
Nice job! Realy nice art and good sounds, but the gameplay has some issues. First I think character is too slow, it just makes game boring quite soon, second is that when air runs out, the game instantly resets, adding a simple slow blackout before resetting will give player some extra time and give the fealing of a last second which makes game more fun or smth (will give more emotions overall) and the player is too far away, it makes game a little uncomfortable to play, since you alredy have camera movement you could just zoom in a little bit.
And some bugs: I`m not sure if it`s a bug, but I could only buy 1 Item, And, the most important, maze entrance is too small, character simply doesn`t fit (or there is some other reason why I couldn`t enter it) which makes game incompletable.
But overall It`s a really nice meditative game, Good job! especially for only about 2 days.
Thanks for the feedback, I agree the dying part is harsh lol from testing I did feel you need a bit more room as its fading / shaking to allow for urgency and more importantly time to get to the surface. I am keen to add this, I just ran out of time for all I wanted, like designing the player properly with anims too.
I noticed two shop related glitches at 12:30pm in NZ I had 10 hours left but work and sleep next day. I am not sure why the shop only lets you visit (and buy) once - I will fix this. I felt if I had 2 more hours I could have straightened that out.
Again thanks for the feedback I will also look into / try out some of your other suggestions :) - I cant believe what some of the others accomplished in such a short time!
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