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Signal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #186 | 3.375 | 3.375 |
Gameplay | #411 | 2.375 | 2.375 |
Creativity | #558 | 2.000 | 2.000 |
Sound | #565 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
It's a good game for 48 hours, a REALLY good game. My only problem is that you die when you step in the water. I feel like you should add the ability to swim, so that I can go to the other island.
I liked the art style, since I'm a fan of cel shading style!
Moreover, the game controls rather well.
However, I couldn't hear a single audio/song from your game, is it normal? (Since you said that you made all the music/sound during the jam)
Overall cool work!
Yea the audio was glitched in the uploaded build. There was never any music, but there were ambient sounds and some interaction sounds. I have it fixed but I'm waiting to fix some other issues before uploading the build. Thank you for the feedback .
Nice! I like the concept. You should add a tutorial after the voting, cuz it took me some time to understand how to craft and open inventory, but overall - good game, it has potential!
I definitely agree that it needs a tutorial, I'll add it to the list. Thank you so much for the feedback.
Good! I like the art style, cool cel-shading effect!
very high mouse sensitivity, but overall not bad