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Du'Em Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #114 | 3.375 | 3.375 |
Gameplay | #127 | 3.438 | 3.438 |
Creativity | #208 | 3.563 | 3.563 |
Art | #266 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
No
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Comments
It looks nice but for some reason I wasn't able to play! :(
Cool concept with this duality between the red and the blue cannons!
I liked more the dodge part than the shooting part, because the shooting part was lacking of some feedbacks in order to be more enjoyable for me.
And the music is a bit too loud for my ears.
Overall gg for your work!
Thank you for your feedback and I'm sorry for your earaches. I think your are right I have to improve the shooting part.
Thanks for playing.
It looks interesting but I don't know why, the controls didn't work on my PC :/
Thanks for try to play I appreciate it.
Wich browser do you use? I'm gonna try to fix it.
Thank you for your feedback.
I'm using google chrome but it looks like it's doing it on every game that were made with unity, it's pretty strange
Its a really great idea, I like the gameplay, but I feel like you need to add an hp system, and to make the fire rate of the enemies a little bit progresive.
I think you are right, the enemies start the game very aggressive. I will fix it in future updates.
Thanks for playing
A really good idea! The gameplay is smooth and enjoyable! I'm interestedin seeing future updates! Keep up the good work!
I'm happy that you enjoyed it. Thank you for your feedback.
This is a really cool idea (and the game itself is pretty addictive) but damn, this is so hard xD
Thank you for your feedback, .Yes I think your are right, it's hard but I haven't has time to balance it, I'm sorry.
Thank you again for playing the game.
Don't apologize, everyone makes super hard games during game jams x)