Play game
Temple Spell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #96 | 3.953 | 3.953 |
Gameplay | #256 | 2.977 | 2.977 |
Art | #290 | 2.977 | 2.977 |
Sound | #300 | 2.651 | 2.651 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
No
Was all the music/sound created during the 48 hours?
A few of them
Leave a comment
Log in with itch.io to leave a comment.
Comments
Interesting idea. I like this mix between arena game and typing game, It’s just that there should be more words to cast a spell.
Also, I encoutered a bug whene I picked up the lighting spell for the first time. My character was unable to move (I tried to change controls) and cast spells.
Great entry! ;)
Yes, like i told before, i create the script to add more words but i missed to add this words XD
And thx ! ^^
Cool game!! The idea is amazing! I would prefer to type different words every time I cast a spell but it was very nice! good job
Thx !
And yes, i did the mechanics to get a random word from a list but... I missed to add more words XD
This was a blast! I love the waves and am generally a fan of well done typing games. Moreover, I love the spell system and boss fights.
I did encounter a couple of bugs, including a game over condition that didn't let me reset (pictured below) and an enemy that kept chasing me even after losing all of its health (he eventually went away during the next wave).
The only feedback I'd have is that I found it hard to understand the multiplier functionality. Getting anything over 1x seemed to happen randomly, but I may just not have understood it.
Overall very well done, rated!
Thank's for your feed back !
Bugs are knowed and we know what's the solution, cause we can't publish a debug version, all bugs are cause of the Animator function ^^
To kill it, if he still chasing you, you have to let it attack you one time without moving :P
The multiplier functionality is cause you are too good xD
Multiplier is here cause if you type "Firw" you only have 3/4 of letters so you also have 3/4 of the max damage (x0.75)
Ah gotcha. I could have sworn I saw 2x and 3x multipliers too.
Interesting combat system, I felt like a real wizard!
However, I found some imprecisions during gameplay, indeed, sometimes I was sure to hit the enemies with my spell, but they were not hit (maybe it is linked to the camera angle?).
Overall gg for your work!
Hello !
No it's not on the camera, it's an instantiate object who deal dmg with it's collider.
It's probably due of the the perspective ^^
And thx !
Hi!
Nice concept! Fighting with words is a great idea, however it becomes quickly repetitive. Maybe you should have made so that every time you use a spell, it is replaced by another one. Doing so would reduce the repetivity of typing the same word over and over. Also, it's a bit tricky to avoid taking damage when attacking because when you finish typing the spell name, the game immediatly unpause and you don't have time to get your fingers back on the movement keys.
Also, I don't know if it's my fault or not but the game crashed the first time I pressed play on the menu.
Great work anyways :)
Cool Idea! Feels a bit slow but intresting mix of things!
Cool Idea! Feels a bit slow but intresting mix of things!
Cool Idea! Feels a bit slow but intresting mix of things!