I love it but I got stuck,I found a bug I guess :c,despite that cool game, good job! Hope you guys can rate my game as well ,I'll be very grateful<3.
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Slime Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #54 | 4.097 | 4.097 |
Gameplay | #69 | 3.742 | 3.742 |
Art | #70 | 3.968 | 3.968 |
Sound | #92 | 3.484 | 3.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Was all the music/sound created during the 48 hours?
Comments
Oh this was a really cool concept! I really like the visuals and the music+sfx. Very fun gameplay as well. Great entry!
What kind of dungeon jerks would ever want to hurt that little slime cutie? Well done!
That slime was just too cute. I had to rate this.
Great music, and art too! Really fun, although I'm not sure are you just meant to dodge the enemies or can you attack them. Good idea executed very well!
Music and art are awesome ! The concept is really nice and it's satisfying to play. It would have been cool to be able to use the items to attack the enemies.
Good job !
Nice idea! The retro art is beautiful and the gameplay is fun.
Congrats.
Nice game. Cute idea that could be expended upon.
p:s: Please consider checking out our game https://itch.io/jam/mix-and-game-jam-2020/rate/821828
The most completed game so far
The art and music are very good
Creativity fits the theme very well
20 stars!!!
Absolutely adorable! Love this game and super clever!
Nice artstyle, the music was very nice and the gameplay was pretty fun. Although I don't entirely understand how sometimes you can go through your tail and other times you can't.
Cute style and idea! Though I got stuck with an adventurer blocking my way in a hallway and refusing to move. Ah, well.
Absolutely love it! the art is nice and the music suits the game.
SOFTLOCK: If you are in a room it is possible for an enemy to walk into a connecting hallway. When an enemy is in a hallway they are stuck and you cannot proceed.
Only other problem is enemies don't attack you if you have only a head, so there is no incentive to grab items.
There should be a condition where each level you have to have x amount of a trail to continue.
Lastly, there should be a score at the end that adds up for each item grabbed and subtracts for each step taken.
But, for a jam game it was very fun!
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