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The Phonebook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 4.400 | 4.400 |
Theme | #3 | 4.800 | 4.800 |
Audio | #7 | 2.400 | 2.400 |
Gameplay | #7 | 3.000 | 3.000 |
Graphics | #11 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the humor in this, it's very grounded in reality. Some of the funnier conversations where you can be a bit goofy remind me of some quirky friendships of my own. I think maybe some light music would help this along, and take down the sound of the dial tones. It's also a little tricky to read from the list of numbers and might be easy to accidentally redial or skip a number, so maybe like a bookmark or other kind of cursor? I absolutely love the concept!
Intriguing. Was fun reading all the dialogs. Not sure what your plans are, but it would be cool if there were hundreds of numbers, and talking to one would give you a clue to try another number, leading you on a trail, maybe a few trails, etc. You should also wire up the numpad to dial numbers (even though it is upside down)
I did actually want to have conversations that gave you clues towards the correct number, but due to time (and difficulties with considering how characters would know information about the correct number), it didn't end up in the game. Not sure if I'll continue with the game's concept, but I agree that the trails of clues would definitely be a good improvement to the concept.