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deskilln

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A member registered Jun 10, 2020 · View creator page →

Creator of

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The idea is cool but I feel like the gameplay before the twist should have some kind of indication for how many turns left until the gun fires

Pretty fun mechanic; definitely potential for a cool speedrunning game

How heavy are those tires???

I liked the atmosphere; it felt very cozy. I would suggest maybe making a few more major changes to the map to keep it interesting

Interesting ideas for puzzles! Some of the first puzzles felt too obvious but the reveal for the mechanics was really cool. Unfortunately I couldn't figure out the "sing number" puzzle so I couldn't see the end

I mean I don't have anybody to play this with, but it definitely seems like an interesting idea.

I've never seen a game before with a "do nothing to reload" mechanic but honestly it works really well. It makes the battles feel more strategic. I feel like the final boss could have at least 1 more attack though.

It's a cool idea, but only being able to see one face at a time makes it very hard to figure out the effects of the rotations. Maybe you could allow camera movement or animate the in-between states of the rotations to make the mechanic more understandable

Loved the soundtrack! I think adding sound effects would improve the atmosphere further

That was fun to play! The text at the start doesn't explicitly say to collect the gold that enemies drop which might confuse some players

I don't really get the usage of the limitation but it is certainly fun to watch!

Really good presentation! I loved the ideas in this game. This feels like it could be a full game with more content added.

There was just something so eerie about the space invaders sitting there and doing nothing at the beginning. Very creative idea! Maybe you could make it so that you can go back into 2d after going into 3d.

You definitely surprised me about which character I was controlling in the beginning. Interesting idea; I loved the ai trying to cut me off sometimes

Very simple game. I don't think the flashing lights really added much to the game personally

Thanks for trying it again! Yep the multiple games being open wasn't intentional, but it is interesting. I'll consider what to do with it after the game jam ends.

I always love fake operating systems in games. Great execution but I don't think having a 5 minute timer works because I imagine it's very hard to do first try (it took me three) and when you reset it's just reinputting passwords that you already know. Maybe a 15 minute timer instead to keep up the pressure throughout the whole game?

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I always believed in detective polybiuke, no other detective could do this!

Hey I made it so enter enters games and escape exits games (also btw 1 of the game still doesn't work because it needs to be unlocked)

Hey I made it so enter enters games and escape exits games (also btw 1 of the game still doesn't work because it needs to be unlocked)

Oh right, changing the buttons would have definitely fixed the bug. Woops! I used escape for entering as I was trying to go for minimal buttons to mimic old consoles with only a few buttons 

Really unique idea and really good presentation! 

Really well made game. I would be more willing to play more if the preparation phase was a lot shorter

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The water effect looks really good! Unfortunately, I have seemed to have found the edge of the world before any gameplay.

Nice game loop. I also really liked the way the upgrades were presented. I would say though that a lot of the waves felt more so tedious than challenging due to the large amounts of enemies which just approached you really slowly. Maybe at some point the enemies should start shooting bullets at you

Nice pun at the end. A bit disappointed that the ship doesn't start sinking if you take too long

Good job with recreating windows in Unity; it looks really good. I did try to understand how the resources work but it still didn't quite make sense to me after the tutorial

Ty ty :D

I'm not a runner so I may be wrong but is being aware of how you are running necessarily a bad thing. Like if you did realise your posture is bad isn't fixing it better than ignoring it?

I know this would break the theme but I feel like combining both phases of gameplay could perhaps be a bit more engaging. Otherwise cute graphics!

Hmm strange. Thanks for the bug report, will try to fix after the game jam ends

Very cool idea for a game. It might just be me but I personally had more fun trying to beat it without the double jump. It took me a couple of tries to get a good run. Also I don't understand the purpose of the timer because it doesn't seem to do anything when it runs down.

I was able to do the same trick without upgrading the sail at all. Nice idea for a gameplay loop though.

I was not expecting that ending lol The bug infestation mini game was also quite fun. I'm confused if the dialogue boxes being

cut off mid

sentence was a stylistic choice or just a mistake.

Cool premise but I feel this game needs either checkpoints or random colours to make it not feel tedious to replay

I found the weak tree, my life is now complete!

The controls are in the description but I do agree that replaying the tutorial would be even more helpful

Hey I just updated the game to hopefully make it easier to control. I would appreciate you giving the game another go to see if it's improved enough or not.

Thanks the best animal in existence!

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I agree. I have since figured out that was the problem and fixed it. I'm just waiting for the the game jam to end so I can update the game