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mouse boxing!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #4 | 3.600 | 3.600 |
Music/Sound | #7 | 3.200 | 3.200 |
Overall | #9 | 2.980 | 2.980 |
Technical Implementation | #9 | 3.100 | 3.100 |
Graphics/Animation | #15 | 2.600 | 2.600 |
Theme/Limitation | #16 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The game is played using only the left/right mouse buttons and mouse movement. I didn't use the theme.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Construct 3
Which diversifiers did you use, if any?
Two Button, By The Hand
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Comments
Nice mechanic with the fist. I didn't read about hitting both fists at first so I was a little confused. The art could be a little improved but at least it was consistent. It's great that there is a boss fight!
I LOOOOOVE THE GAME!!! 10/10!!!
A menu with a mute and instruction would be a nice touch for the game. I didnt realize I how to start because Im dumb and didnt read the description right away. Figured with a mouse cant be that many options lol
I mean you could just mute your tab's audio if you really don't want sound..?
I like how the game favors accuracy over reaction speed with how a missed shot leaves you open to attack.
I was stumped at the beginning on how to start the level, adding in direction in the game to do so would help that hiccup.
Hi well done for the implementation.
The game is quite fun to play.
That's nice that you have add a boss fight it add a lot to the game.
Maybe next time team with an artist it will benefit your game a lot as your gameplay is nice and controlls are fun.
Also for next time add a small tuto to help the player understand how to start the game (without need to read the description of the game)