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ParallaxRun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #5 | 3.308 | 3.308 |
Graphics/Animation | #7 | 3.308 | 3.308 |
Overall | #8 | 2.985 | 2.985 |
Theme/Limitation | #9 | 2.692 | 2.692 |
Technical Implementation | #10 | 3.000 | 3.000 |
Music/Sound | #13 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Only input is mouse movement and LMB
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
Which diversifiers did you use, if any?
None
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Comments
Okay I really want to like this game, but something about the controls is that I can't really get into it. First the jump should be RMB, I had quite some trouble with getting this right. The other thing is that the sensitivity is kinda high. Moving the mouse just slightly to switch the lane is either not enough or too much and I end up crashing. Maybe you could add settings, so players can adjust the controls to their needs.
I love the atmosphere and general feel of the game. It has quite some potential and I'd really want to play it more. Hope this feedback helps you.
jumping was tricky, might have been better to put that on right mouse button
also sometimes it doesn't register a tap?
it looks really cool but is hard to play
I agree. Also, if you super spam or use an auto clicker, all moves are useless as there is a possibility to super jump.
Very nice and cool game! Love the pace, gameplay and simple graphics! Maybe audio can be a little better but overall it’s really nice! Can you maybe also play my game?
Thank you for the feedback!
Can you describe what you would like to be different about the audio? Was the mixing off or is there a specific sound you would prefer be changed?
I love the game. If I had any complaints it would be the engine sound. Without background music that sound gets annoying. And move the jump to M2. Great submission :D
This game's visuals look fantastic, the camera movements are amazing, the only thing I would change is how the player jumps, making it be M2 instead of M1 and being able to do it while holding down M1 since I keep accidently start a dash instead of a jump which would always cause me to slam into a wall.
I enjoyed the Tron vibe.
It was quite difficult at the start, but once I started to figure out the controls, I got into the groove of it. I never did figure out the dash ability, just kept going from side to side to avoid the enemies.
I would suggest a gentler start, I almost wanted to quit at the very first set of obstacles. I would also like to see some kind of progress bar or something similar to help motivate people to make it to the end.
4:45, 48 respawns, 1 enemy. I’m sure this is terrible.
It's a very respectable run time, I usually clock in just under 5 min as it is.
Did you have difficulty understanding how to do the dash or just difficulty executing it?
Some combination of both, mostly I failed on the execution.
well done
a bit hard to controll for me. I was not able to see any of the ennemy i think i have just validate the first checkpoint.
By the way appart from that well done
Can you elaborate on the control issue? If the sensitivity is too high, try using the windows build. For some reason the mouse movement input is to be frame rate dependent and the windows build has better performance.
What part did you get stuck on?
In fact what is very hard to me is to jump. I often lose momentum and get stuck in loosing loop after the first checkpoint. I was jut not able to jump over the multiple following blocs.
Hmm, how's the frame rate? I did have another play tester get stuck there, but he was running a windows 7 machine and getting a solid 10 FPS...
Are you not able to jump at all? It's just a quick tap, with the jump occurring on release. You can try double tapping LMB if you're having trouble.
Okay so after multiple try i was able to pass it and go quite far
I also understand the issue i was drafting without wanting it and it cause me a lot of issue.
i got a quite sensible mouse that's probably why i got so much trouble.
Also i found a way to avoid all lasers. Just keep jumping not enough time on ground to be hit.
I have give it another try but still got issues. The fact that when i restart that there is no speed is too hard as when i click to try to jump it make me stay on floor and give me a boost. I was able to overcome the multiple jumps and just fall in void after the first cinematic