Absolutely STELLAR presentation and creativity! Played to the end and enjoyed it a lot!
My only gripes have to do with the gameplay. There's a nice, peaceful feel to the game especially with the slow fall, but that means it can take a lot of time to get back to a missed crystal. I also kinda wish there was more direction in terms of where the crystals were especially since the enemies were distracting enough to get me off the path I planned a couple times. An ultimately minor annoyance, yes, but one that was noticeable.
Finally, I'm curious why there's both a health and shield bar? There seemed to be plentiful crystals for both and I never saw a reason to not use the shield every time I was in the air. Except on the final level, where the shield seemed to have no use.
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