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Everfall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to theme | #1 | 4.636 | 4.636 |
Overall | #2 | 3.818 | 3.818 |
Presentation | #3 | 4.091 | 4.091 |
Originality | #4 | 3.636 | 3.636 |
Fun | #4 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
IRL Name(s)?
Jason Love
Did you use pre-existing art, music, or sound effects for this project?
Credits in game description
Did I configure this multiple choice question correctly?
yes
no
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Comments
Absolutely STELLAR presentation and creativity! Played to the end and enjoyed it a lot!
My only gripes have to do with the gameplay. There's a nice, peaceful feel to the game especially with the slow fall, but that means it can take a lot of time to get back to a missed crystal. I also kinda wish there was more direction in terms of where the crystals were especially since the enemies were distracting enough to get me off the path I planned a couple times. An ultimately minor annoyance, yes, but one that was noticeable.
Finally, I'm curious why there's both a health and shield bar? There seemed to be plentiful crystals for both and I never saw a reason to not use the shield every time I was in the air. Except on the final level, where the shield seemed to have no use.
This game looks great, sounds great, and I enjoy the mechanics. I almost wish you fell faster, though, but I realize that would require a big redesign of levels. Overall, really felt like that sort of thing that could turn into a full-on sold game.
Thank you! The balance of character speed and the size of the levels was always in consideration. Although there is a fast fall maybe I could have added a "dive bomb" that went even faster but restricted movement.
Love it, The Ending kinda shocked me the first time I went at it though lol
Cool take on the theme. Love the mechanics! God damm am I bad at avoiding spikes though XD
Thanks! And to be fair the spikes have tilemap colliders so the hitboxes are perfect squares, which can be pretty mean to players sometimes lol. I don't think I'll do it that way in future games.
At first, I didn't realize that I was repeating the same floor lmao. This game has a really cool fantasy vibe, really good work with the sprites! Looks awesome!