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A jam submission

Meteor TagView game page

Vengeance against asteroids!
Submitted by dogjedi77 — 7 hours, 22 minutes before the deadline
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Meteor Tag's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#33.7863.786
Overall#43.4293.429
Adherence to theme#44.2144.214
Presentation#42.7862.786
Fun#53.2143.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

IRL Name(s)?
Steven Karst

Did you use pre-existing art, music, or sound effects for this project?
Yes, the citations are in the "Credits" tab

Did I configure this multiple choice question correctly?

how do you expect us to answer this if it's not working

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Comments

Submitted

I really liked how challenging the game was, and it's a unique concept!  Well done!

I don't know how to play this game? I'm stuck on level 3 because I don't know how anything is supposed to work. Despite this, it's a neat concept and kinda fun. Don't like how loud the laser sound is, though.

Developer

Thanks for playing! To beat the levels you need to shoot the meteors in the right place to counteract their motion and then send them to the top of the screen. You can also perform a melee attack once it is charged by aiming your cursor and pressing space bar, which barely affects large meteors but sends smaller ones flying. Sorry about the audio, I would recommend muting it if the lasers are too loud because it gets a LOT worse later in the game lol (to the point that I almost included a headphone warning due to the final level). Hope you try it again!

Submitted(+1)

35 times, 557 seconds BABY

Really fun mechanic! Kept me going, and levels provide a nice challenge.

Submitted

Cool game, nice job!  I think it would be cool if jumping had some invincibility so that punching the meteors in the air was more consistent.  

Developer

Thank you! There actually is a tiny bit of invincibility when touching a meteor, just not a whole lot of it. The reason it’s not higher is to encourage using bullets to stop the meteors before punching them. I can look into making the window of invincibility higher if I continue this game though!

This game really highlights that I am bad at games. I like that. But what I really like, is the mechanics *chef's kiss* real interesting stuff you have going on here. It didn't feel great to me controls-wise, but I am sure that could be improved given more time. Overall, very cash money. Keep up the interesting ideas!

Developer

Thanks! The controls are currently something of an acquired taste it seems. I found that I got used to them while playtesting, but I think the game’s not long enough to allow other people to do the same. If I do change them then I imagine I’ll give more control over jump height since height can be a problem with the levels that have those horizontal meteors.

Submitted

Died 68 times. Level 8-9 killed me. 

Fun game neat concept!

Developer

Thanks! I am really curious to see what levels will be considered the hardest. For me, I still have difficulty with Level 5 even after playtesting it a whole bunch.