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A jam submission

Sword and Shield BrosView game page

Defend your partner, and use combo attacks to take down a green dragon!
Submitted by Katarne — 43 minutes, 27 seconds before the deadline
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Sword and Shield Bros's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (Audio & Visuals)#652.1432.143
Creativity / Concept#702.1432.143
Overall#772.0002.000
Enjoyment / Gameplay#851.7141.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Multiplayer Type

Local

Only requires one computer

Input Type

Mouse & Keyboard

Number of players supported

2 players only

Type of multiplayer game
Coop

How does your game fit the theme?
Trust your teammate to defend you, and (combo) attack at the same time to damage the enemy

Original Art

Yes

Created the vast majority of the art during the jam.

Original Audio

Yes (Music & SFX)

Created the vast majority of the music and sfx during the jam.

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Comments

Submitted(+1)

Very innovative idea! It was very hard to move vertically for the sword player (it was like 1s delay) and also a bit unclear how to win/lose. But it definitely fit the theme of trust since you each have different roles. Art and sound was nice as well! Good job! :)

Developer(+1)

Thanks! It's definitely unfinished lol - I barely had time for the first enemy. I planned for more enemies that would be more puzzle-like and youd have to figure out how to use your various combo attacks to defeat them.


I'm not sure about the delay with the sword player? Both sword and shield players should have identical movement (they use the same code for movement, just different input).

Submitted

Yeah that would have been cool! Hmm yeah the controller issue seemed a bit weird, so maybe it was just some issue with my keyboard or the browser.