Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Magic StarView game page

Submitted by karpopper, sweetboymusik (@sweetboymusik) — 6 days, 7 hours before the deadline
Add to collection

Play game

Magic Star's itch.io page

Results

CriteriaRankScore*Raw Score
Music#243.2673.267
Visuals#532.8002.800
Fun#532.4672.467
Overall#542.6002.600
Innovation#722.0672.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/other assets you used.
no

How many members in your team?

Team of 3

List your team's social media / website links!
https://twitter.com/sweetboymusik https://twitter.com/chasebethea
https://twitter.com/karpopper

Anything you want to say to players before they play?
wasd to move space to shoot. the focus of this game was having a vapor wave aesthetic.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Neat start. I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)

Developer

why would you do that? it wasn't in ludum dare, Im pretty sure you played my game fade out though so thanks.

Submitted

Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:

Submitted

That has a lot of potential =D I really liked the concept, just needs more polish and a bit more features.  I did have an issue with the sound, the BGM just randomly cut out? Dunno if that's isolated to me or what.  Also, space just scrolled my screen, which was weird.  I dunno if you can do anything about that on your end but thought I'd throw it out there!

Great work!

Submitted

Really great visuals and music! The game itself is simple, but fun enough to enjoy its atmosphere. Well done!

Submitted

Love the music. 

Submitted

Nice to see I wasn't the only one that went for a vaporwave/outrun style! You nailed the aesthetic but I found the game could use some work. As others have noted the hitbox for the ship seems to be way bigger than it is, and I'm still not sure what I do to get points. Also not a fan of the automatic reset, but that's a personal preference.

Submitted

My initial look made me think of SkyRoads (visually only). The audio was on point and fit the vapor wave aesthetic perfectly. The game play was fun, but it appears there wasn't that much game play implemented as of yet.

Submitted(+1)

Nice music! Found the game a bit too difficult - it often felt like the obstacles / fireballs are impossible to dodge.

Submitted(+1)

I agree.