I'm Cynthia and I like illustration, mysteries and colorful stuff. My work can be found here, if that gives any insight on my interests and the look I want to achieve.
I've thought of making games before but I never really knew how to approach them, so what better way to get myself in gear than by going headfirst into My First Game Jam! I spectated the first one back in January and was disappointed I couldn't join at the time, but this time I'm going to try my best!
The game is code named to be Family at the moment, but I'm not sure I'll be sticking with it since I feel it's a bit revealing. I don't want to share too many details on the story of the game since my primary focus is actually building the game itself, but I will be considering the optional theme of it being loosely based off a popular story.
Concept
I want to create a game with a focus on interaction with the environment in first person. Similar to how investigation scenes in Ace Attorney games work or how escape the room scenes in Zero Escape play out, I want the have the emphasis on the inspection of items. My goal is to make an exploration adventure game driven by narrative.
I thought about using a text-based engine only, but I don't really consider my writing up to the task, haha.
Engine
I've decided to settle on using and learning the Unity engine. I foresee a lot of my time going into working with the engine, and not so much as working on artwork assets, but I'm prepared to take on the challenge since I thought the 3D environment would be the best to boost my game concepts atmosphere.
Goal
My idea is to construct the game based on my limits of artwork and writing, not so much coding. My goal is to follow a game through to completion, so that means cutting out things I don't understand to save time on having to learn them.
The bottom line for me is to learn how to compile all the assets and idea into a working game.
Thank you for reading and I hope to keep my devlog updated on any progress or learning I come across on my journey!
(This is also my Day 0/1 log since I spent the day 1 researching engines and finally deciding on Unity...!)
x Cy