I suppose I should start my first devlog since I've been working on it for a few days. My game is a short visual novel about a thief girl who needs to make a choice: whether or not to steal something that would harm someone else. That something also happens to be a living being, which complicates things. The player will be able to make choices leading to you stealing(and getting rich), or not stealing. My goal is to have the duration be around 30 minutes.
I'm programming in Ren'py (while learning how to use it), and drawing the art myself. The background looks silly now (since the game takes place underground) but I wanted to see how they looked in a scene. I need to resize both characters and edit them so that the art style looks similar.
So far, I learned (in Ren'py) basic dialogue, how to make menu choices, and how labels and jumping work. I also made a few different facial expressions for Gem (the blue girl on the right).
The GUI is Lunar Magic by Jaime Scribbles Games (the bg is also part of the GUI package).