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Gobs Day 8(Video Included... I hope)

A topic by Dreamaise created Jul 11, 2022 Views: 309 Replies: 12
Viewing posts 1 to 12
Submitted (2 edits)

file:///D:/YouTube%20Videos/Xbox%20ULTIMATE%20PLAY%20SWEEPSTAKES_files/gobs.mp4

Today comes with a Video of my progress to date. Today felt like a great day finally getting the scoring to display properly I felt the need share.

Tomorrow is a huge list, of mostly small things. Just a bit of restrictions, animations and some sounds. Then I would feel good about putting it online to be tested by you all. I still have just a Huge batch of Gobs(hoping 1000) and need to make as many as I can . The sooner i can get the game main part done the more I can embellish.

 maybe this one... hahahah     file:///D:/YouTube%20Videos/Xbox%20ULTIMATE%20PLAY%20SWEEPSTAKES_files/gobs.mp4

I do hope you enjoy the video and my progress, till tomorrow!

Submitted(+1)

I may have messed up the video link if it doesn't work just paste into browser window.

Submitted(+1)

You may want to try and upload that video again.

Currently the link points to your file system :)

Submitted

Oh shoot ok I will look at doing another later on today. I suspected it wouldn't work but was to tired last night to make it work, later today!

Submitted (2 edits)

There much better this should work I actually loaded this one on to the interwebs!

Video says most of what I need to.  At the end I'm just showing what I need to fix next to start to "wrap up" the game it's restricting player inputs automating enemy turn scoring for him and slowing the action way way down. also more sounds I need to show the slammer and feel that impact.

I hope your guys games are in a better spot then mine is, I feel so far behind of where I need to be. i will share a bad joke i made up earlier when taking a break it's Unity Specific.

Debug.Log("I love"); 

yield return new WaitForSeconds(Random.Range(1f,10f));

Debug.Log("Coroutines!"); 

Also totally how I feel, have a good night !

Submitted

So I have nothing but disappointment to share. As it turns out my battle states are not quite what I expected with just a enum. So I will have to just disguise my mistake and polish what's left  make some more gobs and get something done. It may not be a full game but I will try to make it feel like it is. I will just have to call it a Apollo 13 attempt a successful failure. I will continue to polish things but the enemy's turn will likely need to be inputs from the player and not automated. I honestly don't feel disappointed about this I feel excited at what I have accomplished. The only thing I would do differently is make up a topic myself that I can change along the way if needed. Choosing something with hard fast rules for my first project was not my smartest choice as it feels to rigid. Anyways I will script in audio and some animations and do what I can. The finish line is moving up so fast haha. Till tomorrow.

Submitted

Ya I missed a post yesterday real life kicked me in the ass and lost a day. However I did a bit of progress today. Got audio working ok some animations working but more ten that I created 405 different gobs there is an amazing variety of artwork on the back side of the gobs, dragons, mythological heroes, planets, archers, zombies , cute creatures, and way more. if I can I want to finalize my "flawed" level design and multiply it by 12 to give the game some depth and get it  uploaded online even if it is not complete just so I have something to hand in. Maybe get some last minute feedback on serious defects ya I'm sure I have a few hahaha. Something is  better then nothing. Till tomorrow my "get something loaded online" day.

Submitted

Time got away on me doing so much to try and just finish. had to be 20 things. I will have to upload a playable version early tomorrow morning just to late to do it now . I do have one more bug I noticed last minute I want to fix. Stupid audio manager is muting my game sfx for some reason when starting from main menu. it is so close i would like to do it now but will just have to put it off. Credits are not even finished or started.... Anyone have a time machine I can rent? Till tomorrow.

Submitted

Morning update, everything is working but my text animations, but just have to move forward. I'm multiplying scenes for different battles then credits write credits and I will upload it. Then try and fix the text animation triggers after the upload, if time allows. Good luck finishing!

Submitted

Mid afternoon update. Player and enemy text animations are still fubar. Multiplying of levels and credits are all done everything is hooked up just to learn how to export a exe  for webgl and get it online. Then I plan on returning to those animations.

Submitted

I can not for the life of me load my game from unity to itch.io whatever way I try compressed uncompressed whatever. I still have a .js error stopping me I have been trying for 4 hours with help from discord and nothing is working. At this point with every tutorial I can find on the subject showing me to do exactly what I'm and there's works. I only have 2 more hours to figure this out or I lose because I cant even submit the freaking game. if anyone is reading this and can understand what I'm doing wrong get this error please help. At this point I have exported and reuploaded 8 times not one working I don't even slightly understand what I'm doing but clearly I'm missing a file.

 

Submitted

I have tried everything and still nothing works now at 12 completely different exports and uploads not one working. I may just have to resign the fact that I'm unable to submit my project to webgl from unity. Even though as I was working to a solution, others using unity came got help uploading there game and there's works fine. Meanwhile I'm screwed with this .js error. The part that baffles me is I have been using c sharp  as my language not java... my patience for continuing to try is all but gone. Looks like my first game is a complete failure. I never for one second thought I wouldn't be able to upload my game  but here I'm screwed. what a waste of 2 long weeks...

Submitted

There will be no game submission on my behalf as I cant even upload it to the web after trying for 11 hours. I go from 4 weird error messages to 219. I completely broke the shit out of my game and my ability to make a working build and upload it all in the span of an afternoon. Still no clue where I went wrong or what I did wrong . If you got your game to upload in webGL  and you are using Unity you are a god. I totally fucking give up .