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(2 edits)

There much better this should work I actually loaded this one on to the interwebs!

Video says most of what I need to.  At the end I'm just showing what I need to fix next to start to "wrap up" the game it's restricting player inputs automating enemy turn scoring for him and slowing the action way way down. also more sounds I need to show the slammer and feel that impact.

I hope your guys games are in a better spot then mine is, I feel so far behind of where I need to be. i will share a bad joke i made up earlier when taking a break it's Unity Specific.

Debug.Log("I love"); 

yield return new WaitForSeconds(Random.Range(1f,10f));

Debug.Log("Coroutines!"); 

Also totally how I feel, have a good night !