Day 1: I start booting microStudio and get working! My game is gonna be a 2d endless survival dodge game. I really love endless game. First and what I did all day was making the player. I start up making my little character(a very simple one) and making him move left/right. After putting some gravity and putting a ground so the player doesn't fall off the screen. I really wanted the player to have multiple ways to move, so I add a double jump, dash, and a fly thing I guess? I finished the day by adding sounds to the game for jumping, double jumping, dash, the fly thingus, and hitting the ground. I add a (probably temporary) calm music