Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DevLog: The Sacred Garden

A topic by Momonica created Jan 21, 2022 Views: 258 Replies: 7
Viewing posts 1 to 6
Submitted(+2)

The Sacred Garden

Hey hey! I’m finally comfortable enough to make a DevLog about my project: The sacred garden.

What is it about?

It’s a little girl going into the woods alone, only to find that an old tale has been alive after all these years.

Now she must help this tale rebuild this once sacred place that has turned to ashes.

Do you already have the story planned?

Yes, but there’s something I might change in the future. I actually came up with the full story well… today with only 9 days for this jam to finish…

What engine are you using?

I started with RPG Maker MV but moved to RPG Maker 2003. I just thought it fits more the style I want for this game.

Are you going to use the RTP?

Yes. For those who don’t know, RTP is the default graphic that comes with rpg maker. The only thing different will be the character sprites, but for now I’m more worried about finishing the game than making better graphics.

So, do you still plan to change the graphics? (Important note)

Yes. As a matter of fact, I don’t plan to abandon this game after the jam ends. If everything works out and I finish it in time to submit it to the jam there will sure be a lot of unpolished work that I will be happy to do, including making better graphics and who knows maybe add more story and moments to it. For now it’s a simple game made with all my heart :)

…English is not your first language is it?

No. It isn’t. I have friends who can help me fix the dialogues of the game, my english might not be perfect but I hope it doesn’t ruin the game or make anything look silly… I will try my best and definitely rewrite a lot of things when time comes.

That 's it! It’s all I’m comfortable sharing now. I’m really shy but I’ll try to answer any questions or comments. Thanks for reading.

(+1)

Nice concept! I like the graphics from the screenshot a lot, It looks very...green.

Submitted(+1)

Thank you! Also yeah, I hope it doesn't get too much green because of the window graphics, even if it's a game about trees and nature I will change it if necessary :,)) 

Submitted(+1)

Oooo, I'm excited for this game! How will it play out? Is the game centralized on dialogue and decisions?

Submitted(+1)

Not entirely, your decisions doesn't matter much at least in dialogues.  It's more like puzzle-ish and adventurous, explore and find things that can help in your journey and in your garden! It's nothing like an open world so the exploration might be very linear... don't want to spoil more~ I hope you like it :D

Submitted

Update on The Sacred Garden, 22/01/2022:

Welcome back! Glad you want to see how this project is going, I have some updates for you:

“Party” system

(NOTE: This aren’t the designs I plan on using for these characters!)

In this game, you will meet characters that will help you. I wanted to make something like Donkey Kong 64, in which you need to change characters to unlock certain areas or make things a lot easier for you. This is still a WIP I made primarily for testing how something like pressing 1,2,3,4 could work, and it did! For now I don’t plan on making the last two characters be playable like this, their abilities will be off screen. But I’m happy to see that this is possible and proud i could make it!

First florest map is complete! Together with all the actions and cutscenes. Now to the next area!

The “prologue” of the game is already complete! All the actions and cutscenes are already done… It took me long than I wanted because I was busy with things here in my home so it really delayed my plans but still, I think it’s important to say it! Next I’m going to make the map that is the center of the florest per say and the garden! I will have to take my time to create puzzles and how the garden will work exactly. But hey, at least I already can make the “party” system work, which will be a great deal in the puzzles.

Final notes

I had to delay the project but I’m still positive about it! Hope you still want to follow the progress :)

Submitted

Quick and important update: 25/01/22

Greetings, I’m happy you came to check on the game again!

What 's new?

Well, I had a pretty busy weekend. Unfortunately the delays have been greatly affecting this project, and even if I have great progress in hours it’s still not enough. So I decided that I will focus on completing a demo for the game, not the entire game unfortunately.

But I have not given up yet! This just means that I will concentrate in polishing and making a good demo instead of rushing the game and cutting it down. I will post the full game eventually, yes, but since I can’t be sure I will complete it and at the very least be playable or enjoyable, I prefer to focus on this demo.

I really want people to play this and have fun, I do regret coming up with an idea just 9 days before the jam ended too… but I hope the next time I join I will be able to finish a game!

I’m sorry if you’re disappointed (I don’t think anyone is reading this but still), but I will try my best and keep developing the game! And I hope you like it as much as I do :)

It's been a very good experience to learn still, thank you for everything!

Submitted

It’s done! The demo of my little game is done :D

FINALLY! Just need one last playtest and I will finally be able to post it tomorrow! I’m really excited to share it for the jam!