Hey all, I'm Brady and this is my first game jam.
https://kuzzi.itch.io/brand-yourself
(final product)
as the -1st day of the jam comes to a close I've learned 2 things. First, I love creating ideas for games, and second, I always shoot way out of what I can actually do when it comes to creating ideas for games. I've decided to create a devlog for the game because it will be nice to look back on in the future to see where my head was at, and it also keeps me motivated to continue my game instead of dropping it, something that I really don't want to happen but I can't guarantee won't.
Let's take a look at our team for this jam.
Our lead designer is me.
Our lead writer is me.
Our lead audio designer is me.
Our lead artist is me.
Our lead programmer is me.
I don't know any other roles but I think I know a guy who could fill any one that comes up.
Jan 28, 2023 - 2:22AM
Today I've come up with some sort of idea where you need to run a social media account and try to grow your account to be the biggest on the platform. I plan for the game to have a bunch of different types of posts which you can put up and tons of hilarious outcomes for each one. For example, if you post a "skill showcase" photo you may be greeted by this message the next day:
"After posting a meal you made, Gordon Ramsay ratio’d you and it was all over after that"
along with the visual of some of your followers being lost.
I spent most of the day working on all these outcomes so I can focus on programming and art and everything else when the jam starts. After a day I feel this is a pretty solid base to work on, and tomorrow I plan to begin designing the menus and look of the game!