Hi all, new to the site, and participating in the jam with 2 friends of mine!
Introduction:
Magnolia Sky Couriers (MSC) is a project that was thought up of a long time ago, but never really took off due to my lack of experience with programming and game design. I thought this jam was a great opportunity for my motley crew to push ourselves to try something new.
So, while Im probably a bit familiar with Unity now, I never really had a hand in doing Art. Thus, I decided to have my 2 friends handle the programming side of things while I get down and dirty with coming up with all the art assets.
[EDIT]Props to nagabenang for teaching me how to put images! :)
Overview:
MSC will have you manage a airship and its crew of different races (3 - 4 planned) that travels around carrying packages in a fantasy world setting. Along the way, you will encounter various things that threaten to your ship and cargo. The goal is to reach to the destination port with the both ship and cargo intact!
Gameplay:
The game would have you directing your crew mates to man facilities (much like a RTS like game), which will automatically get to work. Manning the right facility to the right crew will allow you to utilize your ship to its full potential. Trying to sort some stuff for now, so I won't divulge too much gritty details here!
Assets:
Art will be pixel based (attempted by me) while music and other miscellaneous will be sourced as long as its CC.
[EDIT]Goals Added!
Goals:
- While my friends are looking forward to learn and pick up Unity. I wanna try out the art side of game development!
- Exploring a new genre
- Hopefully make a complete game, and a fun one at that.
More to come with WIP and as the days go by!
Feedback and suggestions welcomed! Good luck and have fun everyone!