This game was fun and has potential! I was hoping there was an ending, but after a few runs, it appears to go on forever. If the movement of the evil flame could be more easily controlled and avoided, you could make a whole game around that - having to use a deadly light source as your way to navigate through a dark maze.
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The Curse of Ra (Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #38 | 3.412 | 3.412 |
Overall | #70 | 3.271 | 3.271 |
Visuals & Art Style | #72 | 3.588 | 3.588 |
Theme | #92 | 3.000 | 3.000 |
Creativity and Innovation | #92 | 3.294 | 3.294 |
Fun | #101 | 3.059 | 3.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
Yes (base of Neuro sprite and some code tidbits)
How does your game fit/incorporate the theme of the game jam?
We're going down an ancient pyramid, but an evil curse tries to prevent us from progressing.
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