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A jam submission

The Price Is DeathView game page

Redot Gam Jam 2 - The Price Is Death
Submitted by kyncaith — 14 minutes, 42 seconds before the deadline
Rated by 12 people so far
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Comments

Submitted

Oh man Squid Game Sokoban, I love it. I love that this game doesn't take itself too seriously either. My wife kept trolling me the entire time. I don't know how we managed to get past some of those levels, but it was a blast. Took me a while to figure out the giant robot, though. I think if the boxes moved a set distance on touch like other grid-based Sokoban style games, it might be easier to control, but I also feel like that might take away from the frantic nature of physics-based goofiness. Definitely one of those things you can only really pull off well in a low stakes environment like a game jam. I think if you wanted to further develop this, I'd really focus on fine-tuning the physics and moment-to-moment gameplay, leaning hard on the silliness of failure. The more flashy and ridiculous a player can mess up, the better I would think. Anyway, that was a lot fun to play. Great job!

(+1)

I died sooooo many times it's not funny!  Very nice game.  Great concept.  Hope to see more from this.  

Submitted(+1)

cool game!

(+1)

Interesting and fun concept, I played two player which was very fun, though attempting to get those tiny blocks to fall on the boss was difficult!

Developer

Yeah it definitely needs a bigger collision area.

Submitted

Not sure what to do on the level where the giant robot chases after the closer player-- all pushing all of the crates in did was spawn crates on the X's!

Developer(+1)

Spoiler: The boxes will fall down, which you can use to injure the robot. Takes 3 hits. It's pretty difficult though if you're playing single player. I actually accidentally uploaded a previous build. The robot was supposed to have 1 hp on easy, 2 on normal, and 3 on hard in addition to a win screen instead of looping. That's what I get for uploading so close to deadline.

Submitted(+1)

Thank you for the tip. Now knowing what to do, I was able to beat the game on hard, solo! Thank you for making this game!

Developer(+1)

Thanks for playing!

wery cool concept, but sadly you need to have friend close to you(physically)

Developer(+2)

Yeah tell me about it. Solo dev here. No friends, haha.

Submitted

I like the set up and all. 

The puzzles felt a little slippery, which was frustrating. 

But I did have a bit of fun with it. Good job!

Developer

Thanks for playing! Can you explain a bit more what you mean by slippery? I'd love the feedback.

Submitted(+1)

The crates don't stop right away, so you have to time it a little bit so it slides into place, but doesn't over slide.

Developer(+1)

Got it. I agree. Thanks

Developer(+1)

Good luck everyone!