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Friendly Defenders's itch.io pageJudge feedback
Judge feedback is anonymous.
- A simple game. A little tower defence. Enjoyed it very much. Super easy to get behind and yeah. Not sure how it's related to the brief. But yeah. I think any feedback I would give is essentially give a better explanation of the mechanics/ a tutorial would be nice.
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Neat tower defense game. I really like the idea of having a resource collection mechanic, and definitely think that could be expanded on.
Some instructions would be nice though, since I don't know how to build new towers. And the ability to automate resource collection would be great.
thanks for the feedback. there were many more ideas on how to expand the game, for example there's a system for type of damage, arrows do pierce damage while stones do blunt damage, already implemented. but i havent had the time to do more enemies to take advantage of that. also theres's a score system, but without HUD to show.
to get to the point i agree adding tutorials, having level objectives and more stuff would make the game a better experience. but for a gamejam project it fullfilled the goal of proof of concept.
there are 3 units in the game, one is unlocked after arrows spawned 3 times. the last one is unlocked after arrows spawned 2 times and stones spawned 5 times
Nice game. What does the package do?
thanks for the compliment. also sorry about the lack of vfx for player feedback. the package increases the attack power of one ally by 1
Really fun- I have never gotten into tower defense games before but I really enjoyed this :)
thanks. i acknowledge this one lacks polish (animations, sfx, vfx, musics, score hud). at least i managed to get the core game idea working
It felt like it was balanced well, too. Like I said, no prior experience, but after a while I was having to be very precise with my resource management to stay alive. The core game loop was really fun!