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Shadow Of Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Limitation(s) | #23 | 3.538 | 4.333 |
Audio | #30 | 3.130 | 3.833 |
How Fun | #34 | 3.130 | 3.833 |
Overall | #39 | 2.994 | 3.667 |
Quality | #44 | 2.994 | 3.667 |
Gameplay | #49 | 2.586 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule of Three Limitation used?
No
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Comments
The control took some time to get used to. In level 2, I can dash past the first light after the door, but the second light keep stopping me mid-dash, it's as if there is collision on the second light. And there is also the getting stuck in the edge bug. But the game concept and design are really good. How you prevent the player from standing up in tight spaces was nice. The mechanic was fun when it worked properly. Overall, you did a good job on the game, just needed some bugfix.
Liking the idea and style of this, but something about the controls wouldn't always connect for me, especially when pressing multiple buttons.
Keyboard ghosting?
The enemy is not moving, I'm stuck on the first camera :C
when the enemy comes, use the dash to pass over him, if you wait for him to come back, just use the dash before touching the flashlight light so that you can pass him, because the dash is very fast, if no solution works you will have restarting the game, sorry for the error, I didn't realize it before launching to jam
I'm having some bugs when trying to change back and i keep getting stuck at the edge on the first drop part when im the small form. and after i died at the first guard he doesn't move anymore. but other than that i enjoyed playing it. I like the intro part as well. cute art style.
the edges are really not very good, and as for the map in general, even if you die, what you did will continue