Play game
Stonecot Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Integration & Polish | #4 | 2.582 | 3.333 |
Technical Innovation | #8 | 1.033 | 1.333 |
Gameplay & Fun Factor | #8 | 1.549 | 2.000 |
Overall | #8 | 1.721 | 2.222 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This has been done in 3 days ?????!!!! damn you are insane
Only the campfire part is done in 3 Days. The rest are only small part of game I’m currently working on. Since there are no rules against using pre-existing project.
I however probably need to rethink if this are suitable to be implemented in the main project.
Seems like a very ambitious game, but honestly couldn't really tell how an LLM does much for the game. Like I see on the page it says there's campfire interactions with the LLM, but I also noticed the dialogue interactions at Stonecot and in other places was pre-written. I think it'd be cool if you could integrate the LLM into all dialogue actions at some point.
The main project is actually a normal RPG with pre-written dialogues as you mentioned. This is more of proof of concept idea of applying LLM into the larger project in area where there will be a lot of writing involves. This is akin to the Social Minigames in the Urbz Sims in the City or the infamous Oblivian social minigames.