I already process the refund, But I cannot be sure when itch.io will process them.
Nik Mirza
Creator of
Recent community posts
Nice character artwork.
But the environment artwork might be too busy. Another thing is, the upgrade button position is not ideal, as it was where I would be aiming all the time.
Lack of enemy feedback is also not ideal, as I don’t know if any of the attack hit when shot.
But given the artwork, this could be better if well executed.
Hi, this TTRPG is designed for 2 or more players. One player takes on the role of the GM (Game Master) or Godfather, orchestrating the storyline and scenarios for the other players, who role-play as characters navigating the world and its challenges.
This one is not a Solo TTRPG, but other ttrpg that I produce is. I recommend starting out with, Nomads of the Isles as introduction, or Root of Power for more complex experience.
Hi,
I bought the game recently; I print out my copy and found a few issues.
- When printing a booklet, the cover page does not line up when using typical setting. It is one page off.
- The map for Forest of the Storms on page 52 and 53 does not lined-up in a single spread.
Both of this might be because of a missing page, I assumed. But I do like the game but those part do make it not great when printed out.
Thank you
I agreed.
I started the project last friday without any theme in mind. But at the current state it is a basic template for a metrodvania. The theme are arbitry, the 20XX is because of the post apocalypse city scape.
So about the fall the damage, I want to start the player without what you typically started in any platformer which is the fall damage. So the PC is weaker than most PC in other game. I guess it wasn’t a popular choice for a platformer.
So the level design is heavily based on fall damage mitigation. And the target is make the player felt the progression from dying of fall damage to be able to not care about it.
Yeah, the enemy is afterthought.
Also LDTK is the GOAT for level designing a metrodvania.
I like you critical view on this.
Here the playlist I heard while while making this game. A month of just hearing the same playlist.
https://youtube.com/playlist?list=PLVdPMheWiBxHfIrr58diFVwVhgX7ipo9Y