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Minotaur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #118 | 3.466 | 3.875 |
Design | #134 | 3.466 | 3.875 |
Overall | #163 | 3.382 | 3.781 |
Polish | #164 | 3.019 | 3.375 |
Adherence to restrictions | #230 | 3.578 | 4.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The core of a nicely put-together game here, I think! I enjoyed playing it. The music is a little bleepy and annoying after a while, and you can't mute it or it's harder to know about the minotaur, but the music's a lot less annoying than the music in my game so I can hardly complain :-) The screen shake was a nice effect; it felt very tactile, very visceral and really gave the Minotaur a sense of brutish heaviness. That was cool.
I am very happy that you enjoyed the game. The music is a bit simple (like the game) and that was the point, because of the limitation of the jam, and to remind the player that he is safe for a while (because when the minotaur is close, you can hear his stomps). Thanks for playing the game.
This legit spooked me, ngl. Love that with just some simple sounds and screenshake you made a terrifying experience.
Glad you enjoyed the spook! Thanks for taking the time playing!
Simple, challenging and surprisingly terrifying. The minotaur is really well implemented and the audio and visual indications of its presence really ramp up the tension
I really appreciate your comment, and happy that you got the experience we want to send, even that we couldn't implement all the ideas in mind because of the limitation of time (we were busy). Thanks for the comment.