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grouse mountain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #123 | 3.400 | 3.400 |
Adherence to restrictions | #128 | 4.267 | 4.267 |
Overall | #137 | 3.567 | 3.567 |
Design | #145 | 3.400 | 3.400 |
Polish | #153 | 3.200 | 3.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really interesting experience
Fun
here's a 28 second speedrun:
this is amazing omg
I'm a bit lost. It took me a lifetime to get out of the first hole. As I managed to do so, I had to do some simple jumps and thought "Okay, strange start, now I'm fine". But not so fast... out of nowhere the game turns into a flashing nightmare and I don't know what's going on. But I even manged to overcome that obstacle. I asked myself: "Was this a bug?". And with the next jump my character jumps out of the screen in a high pitched tone and got lost. Was this whole game a bug?! I still have the game open in another tab to see if the camera catches up with the character. ;)
Don't know why, but I enjoyed it though. It was something entirely different than what I have seen so far. :D Great experience!
fantastic little game! i like how it takes inspiration from rage games like jump king but the brevity of the game makes it more of a serene experience. smart to have the player start out in a little hole so they learn how to jump.
i thought the ending was a bug so i played it again to be sure. in the end i like the lack of finality. the fog section kind of hurt my eyes. is the player supposed to be a grouse?
This was interesting. I really dig the narrow and elongated viewport married with the climbing mechanic. The jump took a bit of getting used but I ended up appreciating how it forced every jump to be entirely 'deliberate' if that makes sense? This was especially true during the "fog" portion.
My favorite part of the experience was the dynamic jump sounds, they seemed like pitch shifts throughout the duration of the jump... maybe something else too? The audio element tied everything up nicely.
I am still trying to ascribe some meaning to the ending :)
I enjoyed this little experience!
The camera is a little weird and takes a minute to adjust to. Also, the jump doesn't seem to be consistent. I think I hit the end when the player launched into the stratosphere and the camera didn't move. Neat idea but it doesn't feel like it was executed well
I found controlling the jumps surprisingly difficult in this game, but I suspect that that's a problem with me rather than the game :-) The jump sound is rather trippy (can the Nokia do that sort of glissando thing? Probably!) but that's quite good; this has a very different feel to most platformers, rather alien and strange, which may be contributed to by the graphics as well. Interesting stuff!
I jumped. And I liked it. Would jump again.
Very cool! for some reason I jumped and flew somewhere into space