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Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #145 | 4.183 | 5.000 |
Overall | #215 | 2.928 | 3.500 |
Design | #227 | 2.749 | 3.286 |
Polish | #231 | 2.510 | 3.000 |
Enjoyment | #255 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Art was really good. Being able to skip the intro would be nice.
The intro animation is delightful but, after the twentieth time it wears a bit thin. Charming little game otherwise though.
Having to watch the cut scene every time I died made me impatient. I tried to skip it but it all the buttons I pressed just started it over. I also couldn't tell why I was dying. It felt like my hit boxes were in a different place than the player.
One thing is that since the only sound is turning on/off, and since it's so loud, it kinda startled me; I assumed there was no sound. I suggest making more sounds in general.
I must admit that the level gets quite boring after some time. 2 platforms, and occasionally a hole. Sometimes there's a battery inside. I think the game would be a lot more enjoyable with some more level design. As for all the background images and cutscene, I quite liked it.
Love the narrative you added!