I found it quite hard, but the movement is very satisfying and I like how it fits with the jam theme
Play Switch, Shoot, & Jump
Switch, Shoot, & Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #10 | 4.833 | 4.833 |
Overall | #155 | 3.458 | 3.458 |
Design | #159 | 3.333 | 3.333 |
Polish | #173 | 2.917 | 2.917 |
Enjoyment | #200 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
After about a billion attempts at that last level, I finally got the hang of it and finished the game, lol.
I think that having spikes that only sometimes kill (or that at least gave the appearance of this) was not really the best idea, and it's the first time I have seen invisible pits, haha. But I am not an artist and I perfectly understand the difficulties in drawing clear distinctions between objects in only 2 colors and a few pixels. :)
I like the idea but having the switch and shoot being on the same button is really annoying. I want to switch so I can see what's on the other side of things but oops, there's a good guy there so you get to start over and find a new place to try and shoot since you only saw the screen for a split second. Same with shooting enemies, oops, good guy's here and you had no way of knowing. Sorry if I come across angry, it just doesn't feel like it's my fault that I lost the level half the time. It feels more like the game expects me to know everything beforehand and I lose as a result.
Thanks for trying out my game! I apologize if you had a hard time finishing the levels... you see, I am not so good at level design because I rarely make games and I didn't really have enough time to fix things because I still have school and all. So I thank you for telling me about how you felt about my game, I'll do my best to improve!
Cool concept and the controls where smooth!
I wish the player was visible even after you switched, it felt like i was guessing where to jump even when I knew where the obstacles where cause I couldn't see my character
Liked the game. The mechanic was easy to grasp. Too hard for me though, but all platformers are.
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