Great job submitting a game! Love that you decided too go with a Disk Room demake! I think the visual clarity could be a little cleaner like where the disks and explosions will be spawning in from, that caught me off guard a few times. But regardless you have captured the basics of disk room in a super restrictive resolution so major props! My highest score was 48979. Thanks for participating!
Hey Philip! Thanks so much for your comment. I definitely underappreciated visual clarity a tad on this one. You can't just drop a few pixels here and there in the bg without thinking about them. Amazing highscore, that must have been pretty hectic!! Thanks for playing :D
The background sometimes has white junk, and it's hard to tell if that's intentional or a bug. Also it's hard to tell how much of the ship sprite can be hit by things.
The overall design is good, but I would've preferred a warning visual for when another things is going to appear.
This is simple, challenging and good fun. I really like the attention to detail, such as the effect of the disks hitting each other and the trail you leave when you walk. It looks great!
Comments
Great job submitting a game! Love that you decided too go with a Disk Room demake! I think the visual clarity could be a little cleaner like where the disks and explosions will be spawning in from, that caught me off guard a few times. But regardless you have captured the basics of disk room in a super restrictive resolution so major props! My highest score was 48979. Thanks for participating!
Hey Philip! Thanks so much for your comment. I definitely underappreciated visual clarity a tad on this one. You can't just drop a few pixels here and there in the bg without thinking about them. Amazing highscore, that must have been pretty hectic!! Thanks for playing :D
Interesting game! I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
Ahh thanks so much for checking it out Jupi! Means a lot to me <3
The background sometimes has white junk, and it's hard to tell if that's intentional or a bug. Also it's hard to tell how much of the ship sprite can be hit by things.
The overall design is good, but I would've preferred a warning visual for when another things is going to appear.
This is simple, challenging and good fun. I really like the attention to detail, such as the effect of the disks hitting each other and the trail you leave when you walk. It looks great!
Fun game, I like how fluid everything looks with only two colors.
Thanks very much, I'm a sucker for limited colour palettes and pleased with how it turned out ^_^
Funny game! Requires a ton of concentration to reach 20K points.
Thanks very much, glad you had some fun with it! I'll check yours out too