Great job submitting a game! Love your execution on this idea. Upgrading to different forms to navigate the environment is awesome. I really wish there was a timer to know when I would be changing back to original form. That was cause of a lot of frustration especially in the last level where I had to carefully explore the spike trapped areas in bat form. Trying to change from a bat to scuba glitched me into the floor, easy enough to fix on my own. Your lightning effect looks great, visually you did a lot within the limitations of the jam so major props. Thanks for participating!
Thanks! I think it might be a PNG gamma issue. It might be messing up the image that tells the game where the door is. Unfortunately I can't patch it while the games are being judged, so maybe try with a different browser?
Oh, yeah – door’s in the right place, but it’s not triggering when I touch it in Firefox. I don’t get the ‘more coins’ text that I see in Chrome either.
Now that I’ve played a few more levels, I like the shape-changing mechanic as well. Gravity seems a bit strong.
Comments
Great job submitting a game! Love your execution on this idea. Upgrading to different forms to navigate the environment is awesome. I really wish there was a timer to know when I would be changing back to original form. That was cause of a lot of frustration especially in the last level where I had to carefully explore the spike trapped areas in bat form. Trying to change from a bat to scuba glitched me into the floor, easy enough to fix on my own. Your lightning effect looks great, visually you did a lot within the limitations of the jam so major props. Thanks for participating!
Fun platformer. I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
Hm, not sure what I’m missing, but I collected the 3 coins on the first level and couldn’t seem to open the door, not with E or up/down or anything.
I do like the dithered lighting radius thing you’ve got going.
Thanks!
I think it might be a PNG gamma issue. It might be messing up the image that tells the game where the door is. Unfortunately I can't patch it while the games are being judged, so maybe try with a different browser?
Oh, yeah – door’s in the right place, but it’s not triggering when I touch it in Firefox. I don’t get the ‘more coins’ text that I see in Chrome either.
Now that I’ve played a few more levels, I like the shape-changing mechanic as well. Gravity seems a bit strong.
This is amazingly detailed for the limitations of the jam. I love the lighting and transitions, especially.