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Resolution Scaling

A topic by IKDev created Jan 29, 2022 Views: 230 Replies: 2
Viewing posts 1 to 2
Submitted(+1)

I'm planning on my game being fullscreen, and I'll use the Unity pixel camera to remove sub-pixel movement, but because the resolution 84x48 pixels can't be scaled to 1920x1080, is it a problem if there is a tiny bit of pixel distortion (like for example, 1 in-game pixel is 23 on screen, but another one is 22), or should I just make it be windowed 840x480 or 1680x960?

Host

Best thing to do would be to make it windowed or fullscreen with black bars to maintain the original aspect ratio

Submitted(+1)

Thanks, I changed my mind, the game will be windowed, as I think it looks and fits the best