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endeavor: anno 3310's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completeness | #67 | 3.402 | 4.167 |
Quality | #75 | 3.266 | 4.000 |
Overall | #88 | 3.130 | 3.833 |
Innovation | #98 | 2.722 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's a great game, very complete! The only thing I would work on a little more is music variety and something to know better your location. Apart from a map, something to make each area more unique would help and even make it more interesting. I missed a bit more of guidance too. About everything else, good work!
Honestly, this is a very good work, it surprised me to see a metroidvania here. At first I didn't really like the stamina gauge, but it wasn't much of a problem when I found out there were expansions for it. The only thing I could suggest would be a map or a way to locate.
I'm glad to hear that! I guess I could give the player more endurance at the start, but the whole point more or less is that it's yet another metroidvania-y upgrade factor. A map would be a good addition.
This a really great work. You have really made a metroidvania with nokia contraint. I’m not a big fan of the endurance jauge but that made the game more difficult and it’s good, i think you may made a little animation for character (NPC) because by moment i d’ont understand if its a flower or a character to talk. I found the glove and climb better after and stop my play test but the game is good. (maybe a map can be usefull)
Thank you for the feedback! The animations and map are good suggestions for the post-jam version.