Play Game Boy Rom
Through the Tunnel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horniness | #6 | 3.100 | 3.100 |
Presentation | #10 | 3.300 | 3.300 |
Theme | #12 | 2.800 | 2.800 |
Overall | #12 | 3.020 | 3.020 |
Gameplay | #13 | 2.800 | 2.800 |
Uniqueness | #13 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
Aim of the game is to unlock doors for the player character to escape. Also, a key must be found in every level to unlock its exit door.
Assets used (If you used external or existing assets)
GB Studio Open Tilesets (by Elvies), SweetSounds_SFX (by Coffee 'Valen' Bat), 16 fonts for GB Studio (by Santiago Crespo), GB free frames (by 2bitcrook), Background Dialogue plugin for GB Studio (by Shin)
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Comments
Hey nice job! I got three levels in before it got too hard for me. The hitboxes are probably a bit big (you get caught by robots and stuck on corners to easily). I really like the little cutscenes though, and the tiny animations. For your next one you should consider showing some more detailed full-screen cinematic pieces during these, give a bit more personality.
The cutscenes between the levels are pretty nice, good job on those. The writing helps with the limited gbc graphics, it was a smart choice.
Couldn't get past the fourth level, the time limit was wa-a-ay too strict, any mistake/dead-end leads to a very harsh game over where you have to play the whole game again. If it would let you restart from the same level, it wouldn't be so bad.
It's a good game, good job! Just wish I didn't need to grind the same levels to get another chance at the hard one
Good Game!!! I love the pixel art. The games also rlly cool, you can see the gameboy inspiration., i'm a big fan of the color pallete and the fact that it could technically run on a gameboy!!!
I couldn't get past the big robot as the gap and timing were really tight!! But the overall game was enjoyable.
Glad that you like it. I've changed that one part to be more fair.
Thank you to Squids Around below, the Z key is how you interact. I couldn't get passed the big robot in the second room, I kept getting stuck on the wall colliders unfortunately, but the premise was hilarious. Gotta love little pixelart jerk off animations!
Glad that to hear. Except for the part in the second level, but I fixed that now.
Was confused how to move past the content warning xD for anyone wondering Z progressed the game on keyboard. Other then that it was a pretty chill experience, good job!
Of course, I just had to forget to mention what the keyboard controls for the emulator of the web version is. I fixed that now.