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Hindsight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does it resonate with the theme? | #6 | 3.368 | 4.125 |
How complete / polished / bug-free did the game appear? | #8 | 3.368 | 4.125 |
What did you think of the gameplay? | #8 | 3.164 | 3.875 |
What did you think of the audio? | #9 | 2.858 | 3.500 |
What did you think of the graphics/visuals? | #9 | 3.164 | 3.875 |
What was your impression of the game overall? | #11 | 2.858 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is the winner of the game jam for me. I loved the visual hand-drawn style. The hindsight idea is also very clever and actually shows that hindsight doesn't always help you! The gameplay feels complete. Of course it is lacking menus and other things but, this is a game jam and what you accomplished in the given time is excellent. Seriously, well done!
Hey, thank you!
That's real kind of you to say
Great game! Made me rage quit, thus fully followed the theme of the game jam. I liked it!
Haha that's great to hear!
Love the aesthetic!
Thanks!
I'm not much of an artist so I just scanned in some sketches
Fantastic game!
I feel that with some deads the respawn is so fast that I don't get to see what hit me until I pass that segment and I see the spike appear. Maybe a little delay to see the tip of the spike that poke would be better.
Mario Maker trolly level vibes :p
Hey thanks for the suggestion!
yeah I 100% agree there should be some visual feedback so the player doesn't get too confused about what killed them