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Solar Salvage Co's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun (Overall enjoyment) | #1 | 4.683 | 4.683 |
Balance (Speed of the game) | #1 | 4.190 | 4.190 |
Uniqueness (Originality of the game) | #1 | 4.317 | 4.317 |
Overall | #1 | 4.056 | 4.056 |
Theme (How well the game fits the jam's theme) | #4 | 3.032 | 3.032 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Love it! I couldn’t quite find the Duality, but this game brought me back to my Kongregate era :D I also really enjoy the humor in it!
Love the game but just want to ask what is considered duality, I want to be clear I'm not 100% sure what defines duality myself, so this is just to clarify what ye see as duality in this game...
We started with the idea of a solar powered submarine and only being able to go up and down. We thought this was enough of a base for the duality theme given the dichotomy between those ideas. We were hoping to add some more "in your face" aspects as well, but we ended up having too much fun with what we were building to want to push the theme further beyond that basic idea.
Big fan of the chill vibe. So much fun! I'd love to see more content!
Really loved this one, it was cute, it builds at a nice speed, theres an actual end, great work :)
Wow, so much fun! I’d love to see this concept expanded upon with more content. Did you get a reverse kinematics library for the arms? Very impressive for a game jam!
Thanks! Godot actually has a built-in bone system with IK that I was able to take advantage of.
The browser version is really laggy. But I am glad it is still up, it made me more invested to play the game in the downloaded version. The game itself is a lot of fun. I love the auto collector since it lets me play with my pups while it idles. I am with @Pbrane though, I am not sure how much it fits the duality theme. Either way, it is a great game with an awesome art style. It reminds me of "Tiny Fishing"
This is an awesome game! I had a lot of fun completing it. You did a great job, I loved every bit of playing it!
It works great, it's a unique idea, and it's very satisfying to watch the arms go nuts. Only issue I have is that the resource spread isn't exactly even, and you usually need to make a few extra dives because a certain item just didn't show up enough
Thanks for the feedback! I agree that I'll need to take another balance pass at the drop volumes in the long run.
It works great, it's a unique idea, and it's very satisfying to watch the arms go nuts. Only issue I have is that the resource spread isn't exactly even, and you usually need to make a few extra dives because a certain item just didn't show up enough
Dang, this is really fun! I got to the end. Very engaging, cute style. Not sure how much it fits the theme. The progression and balance were quite good.
Thanks for playing! We were a bit worried about not going hard enough into the theme, but we were having too much fun to try to push harder beyond the general premise of up/down, light/dark (sun vs depths).